Average Acceleration and Instantaneous Acceleration

When a particle’s velocity changes from images1 to images2 in a time interval Δt, its average acceleration images during Δt is

images

If we shrink Δt to zero about some instant, then in the limit images approaches the instantaneous acceleration (or accelerationimages at that instant; that is,

images

If the velocity changes in either magnitude or direction (or both), the particle must have an acceleration.

We can write Eq. 4-16 in unit-vector form by substituting Eq. 4-11 for images to obtain

images

We can rewrite this as

images

where the scalar components of images are

images

Thus, we can find the scalar components of images by differentiating the scalar components of images.

Figure 4-7 shows an acceleration vector images and its scalar components for a particle moving in two dimensions. Caution: When an acceleration vector is drawn, as in Fig. 4-7, it does not extend from one position to another. Rather, it shows the direction of acceleration for a particle located at its tail, and its length (representing the acceleration magnitude) can be drawn to any scale.

images

Fig. 4-7   The acceleration images of a particle and the scalar components of images.

Sample Problem 4-4

For the rabbit in Sample Problems 4-2 and 4-3, find the acceleration images at time t = 15 s, in unit-vector notation and in magnitude-angle notation.

Solution: There are two Key Ideas here: (1) We can find the rabbit’s acceleration images by first finding the acceleration components. (2) We can find those components by taking derivatives of the rabbit’s velocity components. Applying the ax part of Eq. 4-18 to Eq. 4-13, we find the x component of images to be

images

Similarly, applying the ay part of Eq. 4-18 to Eq. 4-14 yields the y component as

images

We see that the acceleration does not vary with time (it is a constant) because the time variable t does not appear in the expression for either acceleration component. Equation 4-17 then yields

images

which is shown superimposed on the rabbit’s path in Fig. 4-8.

images

Fig. 4-8   The acceleration images of the rabbit at t = 15 s. The rabbit happens to have this same acceleration at all points on its path.

To get the magnitude and angle of images, either we use a vector-capable calculator or we follow Eq. 3-6. For the magnitude we have

images

For the angle we have

images

However, this angle, which is the one displayed on a calculator, indicates that images is directed to the right and downward in Fig. 4-8. Yet, we know from the components that images must be directed to the left and upward. To find the other angle that has the same tangent as −35° but is not displayed on a calculator, we add 180°:

images

This is consistent with the components of images. Note that images has the same magnitude and direction throughout the rabbit’s run because, as we noted previously, the acceleration is constant.

imagesCHECKPOINT 3 Here are four descriptions of the position (in meters) of a puck as it moves in an xy plane:

images

For each description, determine whether the x and y components of the puck’s acceleration are constant and whether the acceleration images is constant.

Sample Problem 4-5

A particle with velocity images (in meters per second) at t = 0 undergoes a constant acceleration images of magnitude a = 3.0 m/s2 at an angle θ = 130° from the positive direction of the x axis. What is the particle’s velocity images at t = 5.0 s, in unit-vector notation and in magnitude-angle notation?

Solution: We first note that this is two-dimensional motion, in the xy plane. Then there are two Key Ideas here. First, because the acceleration is constant, Eq. 2-11 (v = v0 + at) applies. Second, because Eq. 2-11 applies only to straight-line motion, we must apply it separately for motion parallel to the x axis and motion parallel to the y axis; that is, we must find the velocity components vx and vy from the equations

images

In these equations, v0x (= −2.0 m/s) and v0y (= 4.0 m/s) are the x and y components of images, and ax and ay are the x and y components of images. To find ax and ay, we resolve images either with a vector-capable calculator or with Eq. 3-5:

ax = a cos θ = (3.0 m/s2)(cos 130°) = −1.93 m/s2,

ay = a sin θ = (3.0 m/s2)(sin 130°) = +2.30 m/s2.

When these values are inserted into the equations for vx and vy, we find that, at time t = 5.0 s,

vx = −2.0 m/s + (−1.93 m/s2)(5.0 s) = −11.65 m/s,

vy = 4.0 m/s + (2.30 m/s2)(5.0 s) = 15.50 m/s.

Thus, at t = 5.0 s, we have, after rounding to the correct number of significant figures,

images

Either using a vector-capable calculator or following Eq. 3-6, we find that the magnitude and angle of images are

images

Check the last line with your calculator. Does 127° appear on the display, or does −53° appear? Now sketch the vector images with its components to see which angle is reasonable.

imagesCHECKPOINT 4 If the position of a hobo’s marble is given by images, with images in meters and t in seconds, what must be the units of the coefficients 4, −2, and 3?


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