Wrapper classes in Java

The wrapper class in Java provides the mechanism to convert primitive into object and object into primitive.

Since J2SE 5.0, autoboxing and unboxing feature convert primitives into objects and objects into primitives automatically. The automatic conversion of primitive into an object is known as autoboxing and vice-versa unboxing.

Use of Wrapper classes in Java

Java is an object-oriented programming language, so we need to deal with objects many times like in Collections, Serialization, Synchronization, etc. Let us see the different scenarios, where we need to use the wrapper classes.

  • Change the value in Method: Java supports only call by value. So, if we pass a primitive value, it will not change the original value. But, if we convert the primitive value in an object, it will change the original value.
  • Serialization: We need to convert the objects into streams to perform the serialization. If we have a primitive value, we can convert it in objects through the wrapper classes.
  • Synchronization: Java synchronization works with objects in Multithreading.
  • java.util package: The java.util package provides the utility classes to deal with objects.
  • Collection Framework: Java collection framework works with objects only. All classes of the collection framework (ArrayList, LinkedList, Vector, HashSet, LinkedHashSet, TreeSet, PriorityQueue, ArrayDeque, etc.) deal with objects only.

The eight classes of the java.lang package are known as wrapper classes in Java. The list of eight wrapper classes are given below:

Primitive TypeWrapper class
booleanBoolean
charCharacter
byteByte
shortShort
intInteger
longLong
floatFloat
doubleDouble

Autoboxing

The automatic conversion of primitive data type into its corresponding wrapper class is known as autoboxing, for example, byte to Byte, char to Character, int to Integer, long to Long, float to Float, boolean to Boolean, double to Double, and short to Short.

Since Java 5, we do not need to use the valueOf() method of wrapper classes to convert the primitive into objects.

Wrapper class Example: Primitive to Wrapper

//Java program to convert primitive into objects  

//Autoboxing example of int to Integer  

public class WrapperExample1{  

public static void main(String args[]){  

//Converting int into Integer  

int a=20;  

Integer i=Integer.valueOf(a);//converting int into Integer explicitly  

Integer j=a;//autoboxing, now compiler will write Integer.valueOf(a) internally  

  

System.out.println(a+" "+i+" "+j);  

}}

Output:

20 20 20

Unboxing

The automatic conversion of wrapper type into its corresponding primitive type is known as unboxing. It is the reverse process of autoboxing. Since Java 5, we do not need to use the intValue() method of wrapper classes to convert the wrapper type into primitives.

Wrapper class Example: Wrapper to Primitive

//Java program to convert object into primitives  

//Unboxing example of Integer to int  

public class WrapperExample2{    

public static void main(String args[]){    

//Converting Integer to int    

Integer a=new Integer(3);    

int i=a.intValue();//converting Integer to int explicitly  

int j=a;//unboxing, now compiler will write a.intValue() internally    

    

System.out.println(a+" "+i+" "+j);    

}}   

    Output:

    3 3 3
    

    Java Wrapper classes Example

    //Java Program to convert all primitives into its corresponding   
    
    //wrapper objects and vice-versa  
    
    public class WrapperExample3{  
    
    public static void main(String args[]){  
    
    byte b=10;  
    
    short s=20;  
    
    int i=30;  
    
    long l=40;  
    
    float f=50.0F;  
    
    double d=60.0D;  
    
    char c='a';  
    
    boolean b2=true;  
    
      
    
    //Autoboxing: Converting primitives into objects  
    
    Byte byteobj=b;  
    
    Short shortobj=s;  
    
    Integer intobj=i;  
    
    Long longobj=l;  
    
    Float floatobj=f;  
    
    Double doubleobj=d;  
    
    Character charobj=c;  
    
    Boolean boolobj=b2;  
    
      
    
    //Printing objects  
    
    System.out.println("---Printing object values---");  
    
    System.out.println("Byte object: "+byteobj);  
    
    System.out.println("Short object: "+shortobj);  
    
    System.out.println("Integer object: "+intobj);  
    
    System.out.println("Long object: "+longobj);  
    
    System.out.println("Float object: "+floatobj);  
    
    System.out.println("Double object: "+doubleobj);  
    
    System.out.println("Character object: "+charobj);  
    
    System.out.println("Boolean object: "+boolobj);  
    
      
    
    //Unboxing: Converting Objects to Primitives  
    
    byte bytevalue=byteobj;  
    
    short shortvalue=shortobj;  
    
    int intvalue=intobj;  
    
    long longvalue=longobj;  
    
    float floatvalue=floatobj;  
    
    double doublevalue=doubleobj;  
    
    char charvalue=charobj;  
    
    boolean boolvalue=boolobj;  
    
      
    
    //Printing primitives  
    
    System.out.println("---Printing primitive values---");  
    
    System.out.println("byte value: "+bytevalue);  
    
    System.out.println("short value: "+shortvalue);  
    
    System.out.println("int value: "+intvalue);  
    
    System.out.println("long value: "+longvalue);  
    
    System.out.println("float value: "+floatvalue);  
    
    System.out.println("double value: "+doublevalue);  
    
    System.out.println("char value: "+charvalue);  
    
    System.out.println("boolean value: "+boolvalue);  
    
    }} 

      Output:

      ---Printing object values---
      Byte object: 10
      Short object: 20
      Integer object: 30
      Long object: 40
      Float object: 50.0
      Double object: 60.0
      Character object: a
      Boolean object: true
      ---Printing primitive values---
      byte value: 10
      short value: 20
      int value: 30
      long value: 40
      float value: 50.0
      double value: 60.0
      char value: a
      boolean value: true
      

      Custom Wrapper class in Java

      Java Wrapper classes wrap the primitive data types, that is why it is known as wrapper classes. We can also create a class which wraps a primitive data type. So, we can create a custom wrapper class in Java.

      //Creating the custom wrapper class  
      
      class Javatpoint{  
      
      private int i;  
      
      Javatpoint(){}  
      
      Javatpoint(int i){  
      
      this.i=i;  
      
      }  
      
      public int getValue(){  
      
      return i;  
      
      }  
      
      public void setValue(int i){  
      
      this.i=i;  
      
      }  
      
      @Override  
      
      public String toString() {  
      
        return Integer.toString(i);  
      
      }  
      
      }  
      
      //Testing the custom wrapper class  
      
      public class TestJavatpoint{  
      
      public static void main(String[] args){  
      
      Javatpoint j=new Javatpoint(10);  
      
      System.out.println(j);  
      
      }} 

        Output:

        10
        

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